05. Evangelizing
Evangelizing
Evangelizing
L8 04 Evangelizing
Evangelizing
Things to Remember
At the end of a Design Sprint you will have a number of great artifacts that you can share to explain the problem, process, and approach that the team took. Sharing a summary of the Design Sprint more broadly will help to create buy into the project and the Design Sprint process.
The most powerful artifact you can share will likely be the prototype since it will clear communicate your idea from the perspective of how a user would interact with it
Evangelizing
SOLUTION:
FalseEvangelizing